Interview with Dyad Games: designers of Kamakura
Board/card game projects on Kickstarter seem to be all the rage these days. Not that I’m complaining! The more games to get published the better, in my book. But because of this, I find myself needing to browse the Board and Card Game section on Kickstarter.com rather frequently, looking for something that might catch my attention. Kamakura was one that fit into that category. I’ll let the guys over at Dyad Games describe the game for you:
Kamakura is a card game of feudal Japanese warfare in which you attempt to defeat an opponent by taking their territories before they take yours. This is done by carefully choosing combinations of weapons, soldiers, and arrow barrages to attack with while defending your own territories with a myriad of defensive techniques. Strategy, deception, and bravery will be your most valuable assets in the complex and varied game of Kamakura.
Since this was Dyad Games first venture into the analog gaming realm, I thought it might be nice to find out a little bit more about who they are and how they ended up creating a card game. Alex Montgomery was gracious enough to answer a few of my questions.
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